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 * Copyright (c) 2009-2021 jMonkeyEngine
 * All rights reserved.
 *
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 * modification, are permitted provided that the following conditions are
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 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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 */
package com.jme3.cinematic.events;

import com.jme3.animation.LoopMode;
import com.jme3.cinematic.MotionPath;
import com.jme3.scene.Spatial;

/** 
 *
 * @author Nehon
 * @deprecated use MotionEvent instead
 */
@Deprecated
public class MotionTrack extends MotionEvent {

      /**
     * Create MotionTrack,
     * when using this constructor don't forget to assign spatial and path
     */
    public MotionTrack() {
        super();
    }

    /**
     * Creates a MotionPath for the given spatial on the given motion path
     *
     * @param spatial the Spatial to move (not null)
     * @param path the path to be taken (alias created)
     */
    public MotionTrack(Spatial spatial, MotionPath path) {
        super(spatial, path);
    }

    /**
     * Creates a MotionPath for the given spatial on the given motion path
     *
     * @param spatial the Spatial to move (not null)
     * @param path the path to be taken (alias created)
     * @param initialDuration the desired duration (in seconds, default=10)
     */
    public MotionTrack(Spatial spatial, MotionPath path, float initialDuration) {
        super(spatial, path, initialDuration);
    }

    /**
     * Creates a MotionPath for the given spatial on the given motion path
     *
     * @param spatial the Spatial to move (not null)
     * @param path the path to be taken (alias created)
     * @param loopMode (default=DontLoop)
     */
    public MotionTrack(Spatial spatial, MotionPath path, LoopMode loopMode) {
        super(spatial, path, loopMode);
        
    }

    /**
     * Creates a MotionPath for the given spatial on the given motion path
     *
     * @param spatial the Spatial to move (not null)
     * @param path the path to be taken (alias created)
     * @param initialDuration the desired duration (in seconds, default=10)
     * @param loopMode (default=DontLoop)
     */
    public MotionTrack(Spatial spatial, MotionPath path, float initialDuration, LoopMode loopMode) {
        super(spatial, path, initialDuration, loopMode);
    }
}
